†WarCraft2†: Mapt.pud †Players†: 3 †Multiplayer?†: Yes †Author†: burnout@tiac.net †TileSet†: Forest †Water?†: Yes †Installation†: Move to your WarCraft2 Main Directory. When load- -ing a multiplayer game, select custom scenario, and then find: mapt.pud, click it, and run. †Size†: 128x128 †Starting Conditions†: [Humans] :human controlled: -one peasant -A close mine with 250,000 [Orcs] :human controlled: -one peon -A close mine with 250,000 [Orcs] :computer controlled: -TownHall -One peon -Gold Mines close by -Ships in Sea †Description† This is a multiplayer scenario which includes three seperate islands on a 128x128 size map. There are plenty of trees, and room for building space, additional spaec can be made by cutting down trees . The oil patches supply enough oil to create 2 Juggernauts, 2 Destroyers, and 2 subs. There are plenty of oil patches in addition should the one relativ- -ly close to your starting point run out. There is plenty of water to support a "high-seas" battle, and too much to adequatley completely dominate the seas. Trees are surrounding you, and there is more than enough lumber. I find that the starting amount of lumber :1000, tends not to be enough. †Author† I can be reached at: burnout@tiac.net if you have any questions, comments, ect.. please mail me, all are apprec- -iated and welcome. I do not have a page yet, but am beginning to const- -ruct one, so hopefully that will be up soon. †Location† If anyone lives in the Boston-MA area, I'm intrested in playing some good modem games.., if you live near Boston.. [I live 45 mins. away] and it's not LD, I'm more than willing to play.